CSE 615, Fall 2002
Homework 2:
1.1 Linear Hole Filling: Given four corner color values, fill the quadriliteral
using linear
interpolation
1.2 Do above using bilinear interpolation and appreciate the difference.
2. Implement TIP for image of your choice. You do not have to worry
about modeling the foreground
objects.
3. Implement McMillan's warping equation. Take a snap shot of a POSTECH
model
and derive another shot from a different viewpoint assuming that you
know the 3D
information of all the pixels in the source image (from Z buffer).
4. Derive Relief Texture Equation.